Digital technology has radically changed how we experience place as a lived encounter. Leading to changing ways to interact, interpret and engage in place narratives as the internet and spatial computing technologies unpacks itself onto the streets.
Over the coming years, spatial computing and next generation Mixed Reality Immersive Technologies have significant potential to disrupt how we design experiences for place as a hybrid physical-digital encounter. MR enables content to become something that can spatially envelop the user, adding layers to reality that have participatory, interactive and networked capabilities and adding new meaning to the experience of ‘being there’.
Combined with the contextualising potential of new forms of spatial computing, powered by artificial intelligence, this means our notions and senses of place are likely to change significantly over the coming years- leading to new kinds of experiences, interactions and connections with the built environment and each other.
But what does this mean for Urban Digital Reality? and how can we design interventions that can help with issues related to place?
This project is an exploratory working group of technologists, thinkers, tinkerers, companies and place stakeholders to create some speculations for what we want Urban Digital Reality to be as part of a project developed by the Centre for Architecture and the Visual Arts (CAVA) at University of Liverpool.